育碧成都自2008年建立后已成為中國西部地區(qū)主要游戲研發(fā)工作室之一,并擁有超過320名員工致力于研發(fā)育碧旗下的經(jīng)典游戲。我們與其他育碧工作室合作研發(fā)了多個AAA游戲,如《刺客信條》、《碧海黑帆》及《榮耀戰(zhàn)魂》。同時我們也致力于自主研發(fā)休閑類游戲,如《瘋狂兔子:奇遇派對》以及將多款育碧經(jīng)典游戲移植到Switch平臺。同時,育碧成都工作室也是研發(fā)前沿性技術(shù)的領(lǐng)軍者,其“Games As A Service (GAAS)” 的理念帶領(lǐng)企業(yè)不斷推陳出新。成都工作室的技術(shù)團隊開發(fā)的產(chǎn)品被運用于育碧旗下眾多知名游戲品牌,有效協(xié)助研發(fā)團隊基于科學(xué)數(shù)據(jù)做出準(zhǔn)確決策。 Established in 2008, Ubisoft Chengdu is one of the key game studios in western China and a full-fledged production center, with over 320 talents contributing to Ubisoft’s line-up. We have a strong track record of co-development on Ubisoft’s biggest brands such as Assassin’s Creed?, Skull and Bones? and For Honor?, as well as developing casual games such as Rabbids party game and bringing hit titles to Switch. Meanwhile, we are also a pioneer in cutting-edge technology driving Ubisoft’s “games as a service (GAAS)” ethos. Chengdu’s technology team develops products that empower production teams to make educated, data-driven decisions on hit Ubisoft brands.